Frequently Asked Questions


What is ‘A Fifth of Gaming’?
‘A Fifth of Gaming’ (AFoG) is a tool for organizing a recurring online multiplayer video game night. It handles game selection, session scheduling, player info, attendance tracking, and email reminders.
Why was AFoG created?
It’s easier for people with busy lives to set aside time to get together and play a game if there is a set schedule known in advance. I created AFoG because I kept having conversations with friends and colleagues that ended with “Yah, we should totally play that together sometime!” but never translated into actual playtime.
What is a Guild?
A guild is a group of players that are fully independent from all other users of AFoG. They have their own schedule, their own game selection, their own admins, their own history, etc
How do I add Players to my Guild?
If you are an Admin of your guild, go to the Admin tab and enter the person’s email address to send them an invite. When they create an account they’ll be automatically added to your guild.
What is a Session?
A Session represents a real-world instance of game night. AFoG will automatically send out email reminders and create a session record for you, but obviously it’s up to you and your guildmates to get together and actually play the game. Feel free to use the AFoG Discord server to connect!
When are Sessions scheduled?
AFoG will automatically schedule sessions once every five days at the time-of-day specified by the guild creator at creation. The goal of the pace is to be frequent enough to be a routine part of your schedule but rare enough to not infringe on other important parts of life. This pace also ensures that the day-of-the-week on which game night falls is constantly changing, so scheduling conflicts for a player with other obligations on certain days of the week will hopefully be minimized. The constant cadence of the pace allows people to know when the sessions will be as far in advance as they want.
How is Session Attendance recorded?
Clicking on a session record will open the Details view, which shows all players who attended the session. An Admin looking at this view for the most recent session will also see the list of active players who were absent from the session. An Admin can move players back and forth between the “Present” and “Absent” lists by simply clicking on their names. All players present for a session earn 1 AP.
What is AP?
AP stands for “Attendance Point”. Players earn 1 AP whenever they attend a Session and use those points to exert their own influence on what games the group plays. A player’s vote during game selection is weighted by how much AP they currently have, and AP can also be used to increase or decrease the number of sessions remaining on the current Game. The purpose of AP is to ensure that the people who are the most active participants in game night are the people who have the most input about what games are played.
What does it mean to ‘Add/Remove Sessions’?
Each game has a certain number of sessions allotted to it when it is selected. If any player wants the current game to end sooner (so the group moves onto the next game) or last longer (so the group keeps playing it), they can use their AP to increase or decrease the number of sessions remaining for the current game.
What is a Transaction?
A Transaction is a record of AP being spent. The Session history shows all AP that has been earned, and the Transaction history shows all AP that has been spent.
What is an Admin?
AFoG will automatically set the 5 active players with the most all-time AP as Admins in their guild. Admins are responsible for recording session attendance and also have the ability to email guild invitations to new players.
How are Games selected for my Guild?
The very first game is selected by the person who creates the guild at the time of creation.
All future games are selected by the guild players. As soon as one game cycle starts, AFoG automatically takes the guild through a three-phase selection process that includes nomination, voting, and results. By the end of this process, the next game has been selected and added to the schedule.
What is the Nomination Phase?
During the Nomination Phase, all members of the guild can add 1 game to the list of games players can choose from during the Voting Phase. AFoG is integrated with the Internet Game Database (IGDB) API, so the nomination page allows a user to search for a game by typing in its name. The search tool automatically excludes unreleased games, single-player games, and non-PC games.
What is the Voting Phase?
During the Voting Phase, players are shown a list of all the games that have been nominated and can drag-and-drop to order them according to their preference. Once their ballot is submitted, AFoG records the order of their preference and uses that to calculate a winner in the Results Phase.
What is the Results Phase?
At the start of the Results Phase, AFoG will automatically process all the ballots that have been submitted to calculate the results and determine the winner. A detailed round-by-round results page can be viewed to see exactly who voted for what games in which rounds, when each game was eliminated, and how much AP each player spent.
How does AFoG calculate the winner of a game selection vote?
The logic behind compiling the results of the vote and determining the winner is surprisingly complicated. If there’s enough demand for it eventually I’ll type out a detailed explanation, but the important points for the casual observer are these: